Geba
Alias: The Imperial Heartland, The Mainland
Affiliation: Geban Empire (Foundational Continent)
Geba was the tiny origin continent and imperial core where Emperor Vaer’karesh unified five nations and enforced identity, serving as the bureaucratic and spiritual center with fertile lands supporting the capital's growth amid gentle terrains and mild climates, enduring as the heart of unification efforts, gender recovery, and Modern Clearing rebuilds amid Maw threats, becoming a peaceful melting pot after the Thazvaar war where anything was possible for the average citizen as a center of travel with easy access to Southern Ngorrhal, Jeyrha, Coastal Thazvaar, or Berinu.
Terrain
Gentle hills, fertile deciduous forests, wide estuaries, and structured inland basins ideal for urban centers and agriculture.
Elevation
Low to moderate rolling hills with minimal extremes, facilitating easy infrastructure and relay networks across basins.
Climate
Mild to warm temperate with balanced light from Izhara, averages 15–25°C supporting diverse agriculture year-round, occasional indirect glow from Saethern.
Weather
Stable with seasonal rains and mild winds; occasional plasma halos or auroral flares from Izhara causing brief disruptions, generally predictable without extremes.
Culture
Peaceful melting pot blending ethnic Gebans (core imperial identity with doctrinal rigidity and bureaucratic traditions), Frost Sentinels (Ngorrhali descendants emphasizing cultural silence, endurance, and martial heritage in the capital as the second most populous group), and Jeyrhans (biologically innovative with hedonistic festivals and open exchange as the third major population); Berinese rarely visited the capital, remaining discriminatory to non-Berinese with special hatred for Thazvaaris, fostering a society of free travel, unified language, and opportunity where music like Thundered Dirge and Solwave reflected ancestral pain and polished expression.
Historical Significance
Cradle of Empire where Vaer’karesh unified nations and enforced Geban identity; hosted medicine hubs, cultural centers like Lira, and imperial bloodline; endured wars and Maw threats as governance/symbolic core, evolving into a melting pot post-Thazvaar war with accessible travel to other regions.