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Geba (continent)

Alias: The Imperial Heartland, The Center

Affiliation: Geban Empire (Foundational Continent)

Geba was the tiny origin continent and imperial core where Emperor Vaer’karesh unified five nations and enforced identity, serving as the bureaucratic and spiritual center with fertile lands supporting the capital's growth amid gentle terrains and mild climates, enduring as the heart of unification efforts, gender recovery, and Modern Clearing rebuilds amid Maw threats, becoming a peaceful melting pot after the Thazvaar war where anything was possible for the average citizen as a center of travel with easy access to Southern Ngorrhal, Jeyrha, Coastal Thazvaar, or Berinu.

Terrain

Gentle hills, fertile deciduous forests, wide estuaries, and structured inland basins ideal for urban centers and agriculture.

Elevation

Low to moderate rolling hills with minimal extremes, facilitating easy infrastructure and relay networks across basins.

Climate

Mild to warm temperate with balanced light from Izhara, averages 15–25°C supporting diverse agriculture year-round, occasional indirect glow from Saethern.

Weather

Stable with seasonal rains and mild winds; occasional plasma halos or auroral flares from Izhara causing brief disruptions, generally predictable without extremes.

Culture

Peaceful melting pot blending ethnic Gebans (core imperial identity with doctrinal rigidity and bureaucratic traditions), Frost Sentinels (Ngorrhali descendants emphasizing cultural silence, endurance, and martial heritage in the capital as the second most populous group), and Jeyrhans (biologically innovative with hedonistic festivals and open exchange as the third major population); Berinese rarely visited the capital, remaining discriminatory to non-Berinese with special hatred for Thazvaaris, fostering a society of free travel, unified language, and opportunity where music like Thundered Dirge and Solwave reflected ancestral pain and polished expression.

Historical Significance

Cradle of Empire where Vaer’karesh unified nations and enforced Geban identity; hosted medicine hubs, cultural centers like Lira, and imperial bloodline; endured wars and Maw threats as governance/symbolic core, evolving into a melting pot post-Thazvaar war with accessible travel to other regions.

About Vesselborn

Vesselborn is the story of Geba — a world that has carried an empire for six thousand years.

It begins with Vaer’karesh, who unites five nations into the first empire and fixes a common language and law. Across the ages, the empire fights and finally breaks Thazvaar, welcomes Jeyrha through engineering and diplomacy, and liberates Berinu by choice. In Ngorrhal, the people of the mountain passes lose their ancestral name and are permanently renamed the Frost Sentinels, whose strength helps secure imperial rule. The Haavu cannon systems cement that dominance.

At its height, the empire spans continents and raises relay towers that bind cities, coasts, and passes into one network. Assassinations and civil wars follow — the Fracture — but the answer is not a vacuum. The Shadow Rule forms from imperial networks and manufactures peace, ending the warlord broadcasts and taking the world back from collapse. They are the empire made quiet: continuity without ceremony.

Today, the Shadow Rulers still govern from the background while the Energy Wars — covert struggles over power grids and relays in uncivilized regions — decide who controls energy, transport, and culture.

Stories range from relay-field defenses and inland recoveries to city governance and frontier resettlement; from rail lines and air programs that stitch regions together to festivals and work crews where culture and politics collide; from Frost Sentinel memory to families choosing the safety of hub clearings or the risk beyond the grid.

This is Geba.
It began in silence.
It has not yet ended.